10. Release Notes
v2.0.2
Added ConvertSplineToPolyline_InDistanceRange2() method to URoadSplineComponent
Fixed GraphOp for Build Mesh Tool
Fixed redirects (Engine.ini -> CoreRedirects)
Fixed ZoneGraphData connections
Fixed default road materials assets
v2.0.3
Fixed ZoneGraphData connections
Added LandscapeLayerFactor property for URoadSplineComponent
Added ZoneTags property for FRoadLane
v2.0.4
Fixed decales generation in the Build Mesh Tool
Fixed ctrl+z in the Draw Spline Tool
Fixed landscape layer painting in UE5.7
Supported of Mac
v2.0.5
Fixed landscape spline intersections
Added collision profiles to the Build Mesh Tool
v2.0.6
Fixed UV maps for long road splines
Fixed wrong error messages in the Build Mesh Mode
Fixed the movement of multiple road actors simultaneously
v2.0.7
Fixed UV maps bug from v2.0.6 release