4. User Interface Overview
After installing the plugin, new user interface elements become available in UnrealEngine, along with new classes:
Road Road Editor Modes - allows to switch between URoadSplineComponent editing modes to edit spline properties described in Road Model:

Road Modeling Toolset provides tools for drawing new splines and generating assets:

Two ActorComponents:
URoadSplineComponent - a basic component that is an elementary element of the road network and implements the concepts of the Road Model

UTileMapWindowComponent - allows to render open raster geo-maps, such as Google Map, OSM, Bind, etc.

Presets - a powerful tool that allows to save, reuse, and distribute profiles of various entities used in UnrealDrive, such as procedural generation profiles, Lane Attributes profiles, and profiles for drawing tools:
