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1.0.0
  • 1. About
  • 2. Installation
  • 3. Road Model
    • 3.1. Basic concepts
    • 3.2. Road Reference Line
    • 3.3. Road Lanes
      • 3.3.1. Lane Types
      • 3.3.2. Lane Direction
      • 3.3.3. Lane Groups
      • 3.3.4. Lane Sections
      • 3.3.5. Lane Offset
      • 3.3.6. Lane Attributes
    • 3.4. Intersections and Junctions
  • 4. User Interface Overview
  • 5. Road Editor Modes
    • 5.1. Base Modes
      • 5.1.1. Spline Mode
      • 5.1.2. Section Mode
      • 5.1.3. Offset Mode
      • 5.1.4. Width Mode
    • 5.2. Attribute Modes
      • 5.2.1. Road Mark Attribute
  • 6. Draw Modeling Tools
    • 6.1. Lane Source
  • 7. Build Mesh Modeling Tool
    • 7.1. Mesh Materials
    • 7.2. Mesh UVs
    • 7.3. Mesh Vertex Color
    • 7.4. The principle of spline grouping
  • 8. Closed Loop Spline
  • 9. Presets
    • 9.1. Driveable Material Profiles
    • 9.2. Sidewalk Material Profiles
    • 9.3. Curb Profiles
    • 9.4. Lane Mark Profiles
    • 9.5. Road Lanes Material Profiles
    • 9.6. Road Lanes Profiles
    • 9.7. Road Attribute Entries
      • 9.7.1. Component Template
      • 9.7.2. Spline Mesh
      • 9.7.3. Custom Builder
  • 10. Tile Window
    • 10.1. Coordinate system
    • 10.2. Window size
    • 10.3. Map data sources
  • 11. City Sample Pack
  • 12. C++ API
UnrealDrive
  • Welcome to UnrealDrive documentation!

Welcome to UnrealDrive documentation!

  • 1. About
  • 2. Installation
  • 3. Road Model
    • 3.1. Basic concepts
    • 3.2. Road Reference Line
    • 3.3. Road Lanes
    • 3.4. Intersections and Junctions
  • 4. User Interface Overview
  • 5. Road Editor Modes
    • 5.1. Base Modes
    • 5.2. Attribute Modes
  • 6. Draw Modeling Tools
    • 6.1. Lane Source
  • 7. Build Mesh Modeling Tool
    • 7.1. Mesh Materials
    • 7.2. Mesh UVs
    • 7.3. Mesh Vertex Color
    • 7.4. The principle of spline grouping
  • 8. Closed Loop Spline
  • 9. Presets
    • 9.1. Driveable Material Profiles
    • 9.2. Sidewalk Material Profiles
    • 9.3. Curb Profiles
    • 9.4. Lane Mark Profiles
    • 9.5. Road Lanes Material Profiles
    • 9.6. Road Lanes Profiles
    • 9.7. Road Attribute Entries
  • 10. Tile Window
    • 10.1. Coordinate system
    • 10.2. Window size
    • 10.3. Map data sources
  • 11. City Sample Pack
  • 12. C++ API
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© Copyright 2025, Ivan Zhukov.

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