Actor Template Attribute

Note

Inherited from Generate Attributes — shares its anchor, alignment, and per-key transform channels.

Spawns any AActor repeatedly along the lane at the LengthOfSegment interval — for street furniture, signs, lights, or any prop actor that should repeat along the road. Add it and place keys with Attribute Mode.

Actors spawned repeatedly along a road lane

Create new Attribute

Create a new attribute from the Content Browser under the Meta Road category:

Creating a new attribute from the Content Browser Meta Road category

In the Pick Parent Class dialog choose RoadLaneAttributeActortTemplateDescriptor:

Choosing RoadLaneAttributeActortTemplateDescriptor as the parent class

Properties

Property

Description

Actor

The AActor subclass spawned once per segment and attached to the road actor.

ActorToSegmentAlign

Placement point within the segment [0 = start, 0.5 = mid, 1 = end].

LengthOfSegment

Target arc-length [cm] of each generated segment (segment density).

Sampler

How the lane is subdivided — By Length of Segment or Between Keys (one actor per key interval).

For the shared per-key transform channels (Alpha, Scale, Offset, Roll, width overrides) and Alignment, see How a Generate Attribute follows the lane.

The Actor Template attribute's property panel

Drag and Drop

Drag an Actor Template attribute profile from the Content Browser onto a road lane to add it directly:

Dragging an Actor Template attribute profile onto a road lane

Examples

Sample assets: /MetaRoad/MetaRoad/Profiles/Actors.

See also