Polygon Profile (Pro)

A Polygon Profile (URoadPolygonProfile) is a reusable asset that stores one or more 2D closed polygon shapes. The Polygon Attribute (Pro) uses them to place custom overlays — stop lines, arrows, hatching, and the like — on road lanes.

A Polygon Profile with its 2D shapes

Properties

Each profile holds an array of Polygon entries. Every entry defines:

Property

Description

Curve

A 2D Hermite spline (FInterpCurveVector2D) defining the closed polygon outline in local lane space

RoadZone

Road surface type applied to this polygon (determines its material and color)

TextureAngle

UV texture rotation in degrees

TextureScale

UV texture scale multiplier

MaxSquareDistanceFromSpline

Curve-to-polyline simplification tolerance

Create one from the Content Browser (right-click → Meta Road → Polygon Profile); double-click it to open the Polygon Profile editor.

The Polygon Profile editor

A dedicated 2D canvas for drawing and shaping the polygons.

Drawing polygons in the Polygon Profile 2D canvas

  • Canvas viewport — the 2D editing surface. All polygons in the profile are shown together; the active polygon is highlighted while the others are dimmed.

  • Details panel — properties of the profile and its polygon entries (the table above).

Canvas controls:

  • LMB drag — move a polygon point, or its tangent handle (for Hermite/curved segments).

  • RMB — context menu to add or delete polygons and individual points.

  • Scroll — zoom in / out.

  • MMB / RMB drag — pan the canvas.

How it’s used

See also